
Software is understood as not having a “place,” or having a place that does not matter to the way it functions. “Good software” is software that is supposed to run anywhere without glitches and bugs. Yet there is much more to be done by way of identifying its spatial, historical, and sociotechnical dependencies that extrapolate the digital, having profound connections to histories of dispossession.
While ostensibly all software is “political,” in that all software is invariably entangled in political histories and informed by the (overt or covert) politics of its designers, or geopolitics of its infrastructures, some are primarily designed for political action in the context of social, environmental, and land justice movements.
“Political software,” in this sense, means any digital project that serves as a medium for emancipatory interventions and speculative worldmaking.
In questioning the interdependencies between software code, infrastructures, and political geographies, our project is intended to create a space and time for rethinking of digital technologies from autonomous technopolitical standpoints.